The Polymer library is in maintenance mode. For new development, we recommend Lit.

You're viewing an older version of the Polymer library documentation. Please see Polymer 3.0 for the latest.

This guide describes the changes required to migrate a Polymer element from 0.5 to 1.0.

We have been working on a tool called polyup to automatically perform many of the changes detailed in this guide. Check out the list of current that it performs on its README at github.

When migrating, the following items can be translated easily from 0.5 to 1.0:

Other areas may require more changes to work correctly, either because there are significant API changes from 0.5, feature gaps, or both. These areas include:

The following sections discuss the changes required to migrate your code to this release, starting with the simpler topics.

Polymer no longer requires the shadow DOM polyfill, which is included in webcomponents.js. Use the smaller webcomponents-lite.js library instead:

Before

<script src="bower_components/webcomponentsjs/webcomponents.min.js"></script>

After

<script src="bower_components/webcomponentsjs/webcomponents-lite.min.js"></script>

The <polymer-element> tag is no longer used to define an element. In this release, these are replaced by a <dom-module> element (to define local DOM and styles) and the Polymer call (to register the element).

Before

<polymer-element name="register-me">
  <template>
    <div>Hello from my local DOM</div>
  </template>
  <script>
    Polymer();
  </script>
</polymer-element>

After

<dom-module id="register-me">

  <template>
    <div>Hello from my local DOM</div>
  </template>

  <script>
    Polymer({is: "register-me"});
  </script>

</dom-module>

In this release:

  • The element name is specified using the is property on the prototype (required).

  • If you supply a local DOM template, it's wrapped in a <dom-module> element with an ID that matches the element name.

  • Polymer supports the extends keyword as in 0.5, but at this point you can only extend built-in DOM elements, such as <button>. For more information, see Inheritance.

In 0.5, you can define published properties and default attributes by setting attributes on the <polymer-element> tag. These features are now only available on the prototype.

If you have default attributes on your <polymer-element> declaration, make a note of them for later:

<polymer-element name="register-me" tabindex="0">

These are now declared using the hostAttributes object on the prototype. For example:

hostAttributes: {
  tabindex: 0
}

See Default attributes for details.

If you've published any properties using the attributes attribute, make a note of them:

<polymer-element name="register-me" attributes="foo">

In general, any property published in 0.5 should be declared on the properties object now. For example:

properties: {
  foo: { type: String }
}

See Declared properties for details.

Now the Polymer function returns a working constructor:

var RegisterMe = Polymer({is: "register-me"});
var el = new RegisterMe();
// equivalent to:
var el = document.createElement("register-me");

Polymer now uses an abstract local DOM mechanism. Local DOM can be implemented using native shadow DOM or using a lightweight alternative, "shady DOM". Polymer uses shady DOM by default on all browsers. You can opt into using native shadow DOM where available.

In 0.5, the local DOM template is specified as a child of the <polymer-element>:

<polymer-element name="template-me" noscript>
  <template>
    <!-- local DOM styles -->
    <style>
      div { color: red }
    </style>
    <div>This is local DOM</div>
  </template>
</polymer-element>

To specify a local DOM template now, use a dom-module tag, with your custom element name as its id:

<!-- ID attribute must match element name passed to Polymer() -->
<dom-module id="template-me">

  <template>
    <!-- local DOM styles -->
    <style>
      div { color: red }
    </style>

    <div>This is local DOM</div>
  </template>

  <script>
    Polymer({is: "template-me"});
  </script>

</dom-module>

Note: Prior to Polymer 1.1, we recommended placing element styles outside of the <template> tag. As of 1.1, styles outside the template are supported, but this is slower than placing styles inside the template and is no longer recommended.

The <script> tag can be inside or outside of the <dom-module> element, but the element's template must be parsed before the call to Polymer.

Any custom element that the element depends on must be registered first. That is, if <parent-element> includes <child-element> in its local DOM, <child-element> must be registered before <parent-element>.

Curly brackets ({{}}) are not used for declarative event handlers in the template.

Before

<input on-input="{{checkValue}}">

After

<input on-input="checkValue">

The event handler is no longer passed the third argument, inSender, but is still passed the first two:

Polymer 0.5 has two mechanisms to publish properties—the attributes attribute and the publish object. Either of these mechanisms can be used to publish a property:

<polymer-element name="publish-me" attributes="myproperty">

or:

Polymer({
  publish: {
    myproperty: 0
  }
});

In addition, 0.5 has separate objects for defining computed properties and property observers (the computed and observe objects).

Polymer now provides a single property configuration object, the properties object:

Polymer({
  is: "publish-me",
  properties: {
    prop: Number,
    observedProp: {
      type: Number,
      value: 42,
      observer: 'observedPropChanged'
    },
    computedProp: {
      type: String,
      computed: 'computeValue(prop)'
    }
  }
});

Simple properties (like prop above) can be declared as propertyName: type.

For more complicated properties, use propertyName: config, where the config object can contain the following keys:

KeyDetails
type Type: constructor (one of Boolean, Date, Number, String, Array or Object)

Attribute type, used for deserializing from an attribute. Unlike 0.5, the property's type is explicit, specified using the type's constructor. See attribute deserialization for more information.

value Type: boolean, number, string or function.

Default value for the property. If value is a function, the function is invoked and the return value is used as the default value of the property. If the default value should be an array or object unique to the instance, create the array or object inside a function. See Default values for more information.

reflectToAttribute Type: boolean

Set to true to cause the corresponding attribute to be set on the host node when the property value changes. If the property value is Boolean, the attribute is created as a standard HTML boolean attribute (set if true, not set if false). For other property types, the attribute value is a string representation of the property value. Equivalent to reflect in Polymer 0.5. See Reflecting properties to attributes in the Developer guide for more information.

readOnly Type: boolean

If true, the property can't be set directly by assignment or data binding. An internal setter is generated, _setProp, where Prop is the property name with the first letter capitalized. See Read-only properties in the Developer guide for more information.

notify Type: boolean

If true, the property is available for two-way data binding. In addition, an event, property-name-changed is fired whenever the property changes. See Property change notification events in the Developer guide for more information.

computed Type: string

The value is interpreted as a method name and argument list. The method is invoked to calculate the value whenever any of the argument values changes. Computed properties are always read-only. See Computed properties for more information.

observer Type: string

The value is interpreted as a method name to be invoked when the property value changes. Note that unlike in 0.5, property change handlers must be registered explicitly. The propertyName-changed method will not be invoked automatically. For details see Property observers & changed watchers.

Any property in your element's public API should be declared in the properties object.

You cannot define a declared property that uses ES5 accessors. Polymer creates its own accessors to monitor property changes for observers, data binding, and computed properties.

For some use cases, you may be able to accomplish the same thing with either computed properties, observers, or read-only properties.

If you don't need any of the features of declared properties, you can simply add a property with ES5 accessors to your prototype.

For data binding, deserializing properties from attributes, and reflecting properties back to attributes, Polymer maps attribute names to property names and the reverse.

When mapping attribute names to property names:

  • Attribute names are converted to lowercase property names. For example, the attribute firstName maps to firstname.

  • Attribute names with dashes are converted to camelCase property names by capitalizing the character following each dash, then removing the dashes. For example, the attribute first-name maps to firstName.

The same mappings happen in reverse when converting property names to attribute names (for example, if a property is defined using reflectToAttribute: true.)

In 0.5, Polymer attempted to map attribute names to corresponding properties. For example, the attribute foobar would map to the property fooBar if it was defined on the element. Polymer does not do this anymore—attribute to property mappings are set up on the element at registration time based on the rules described above.

Before

<polymer-element name="map-me" attributes="fooBar">
  <script>
    Polymer({
      fooBar: ""
    });
  </script>
</polymer-element>

<map-me foobar="test1"></map-me>  <!-- sets map-me.fooBar -->
<map-me FOOBAR="test2"></map-me>  <!-- sets map-me.fooBar -->
<map-me foo-bar="test3"></map-me>  <!-- no matching property to set -->

After

<script>
  Polymer({
    is: "map-me"
    properties: {
      fooBar: {
        type: String,
        value: ""
      }
    }
  });
</script>

<map-me foo-bar="test2"></map-me> <!-- sets map-me.fooBar -->
<map-me FOO-BAR="test3"></map-me> <!-- sets map-me.fooBar -->
<map-me foobar="test1"></map-me> <!-- sets map-me.foobar -->

For any property listed in the properties object, the user can set a value on the corresponding attribute to initialize the property. Deserialization works much like it did in 0.5 (where any property in the publish object was deserialized).

There are two differences from 0.5:

  • The type field is used to determine how to deserialize the attribute value. If no type is specified, the property takes the string value of the attribute. In 0.5, the type was determined implicitly, from the type of the default value.

  • Polymer does not modify the string before JSON parsing Object and Array values. In 0.5, Polymer replaced single quotes with double quotes. This allowed some invalid JSON to work correctly but broke some valid JSON.

Before (reversed quotes accepted)

<my-element foo="{ 'title': 'Persuasion', 'author': 'Austen' }"></my-element>

After (correct JSON quotes required)

<my-element foo='{ "title": "Persuasion", "author": "Austen" }'></my-element>

In 0.5, only properties that are explicitly published can be data bound from outside the element. Now, any property is available for data binding, whether or not it is listed in the properties object. For more details on data binding in the this release, see Data binding.

In Polymer 0.5, default values can be specified multiple ways: directly on the prototype, in the publish object, or in the created method (for objects and arrays). Now, default values are specified on the properties object, using the value key.

For value, you can provide either a default value or a function that returns the default value. If value is a function, the function is invoked during the configuration phase (after the created callback and before ready) and the return value is used as the value of the property.

If the default value should be an array or object unique to the instance, create the array or object inside a function.

value: function() { return {}; },

Computed properties must be moved from the computed object to the properties object. All computed properties are defined using a function name and one or more dependent properties, in parentheses.

Arbitrary expressions are not supported in computed properties—they need to be moved to functions.

Before

computed: {
   product: 'multiply(x,y)',
   sum: 'x + y'
},
multiply: function(a, b) {
  return a * b;
}

After

properties: {
  product: {
    computed: 'multiply(x,y)'
  },
  sum: {
    computed: 'add(x,y)'
  }
},
multiply: function(a, b) {
  return a * b;
},
add: function(a, b) {
  return a + b;
}

Computed properties are always read-only (in the sense that they can't be set directly or via data binding). All properties can be data bound now, so unlike 0.5, there is no need to explicitly publish a computed property.

For more information, see [Computed properties](devguide/properties.html #computed-properties) in the Developer guide.

0.5 supported implicit change handlers. If a property foo changed, the corresponding fooChanged handler was called automatically. If your element uses any propertyNameChanged handlers, you must explicitly register them in the properties object.

Before

<polymer-element name="observe-prop" attributes="foo">
  <script>
    Polymer({
      foo: '',
      fooChanged: function(oldValue, newValue) {
        ...
      }
    });
  </script>
</polymer-element>

After

Polymer({
  is: "observe-prop",
  properties: {
    foo: {
      type: String,
      value: '',
      observer: 'fooChanged'
    }
  },
  fooChanged: function(newValue, oldValue) {
    ...
  }
});

Note that the arguments to the observer are currently in the opposite order compared to 0.5.

The observers array should be used for change observers with multiple dependencies:

properties: {
  x: Number,
  y: Number,
  z: Number
},
observers: [
  "coordinatesChanged(x, y, z)"
]

Note: As in 0.5, the observers array is a top-level object on the prototype: it isn't part of the properties object.

Unlike Polymer 0.5, observers do not support the this.$.elementId syntax for observing changes to the properties of local DOM children. However, in some cases you can use data binding to bind a property to the child element's property, and observe the local property instead.

Before

<polymer-element name="observe-me">
  <template>
     <my-input id="input">
  </template>
  <script>
     Polymer({
      observers: {
        'this.$.input.value': 'valueChanged'
      },
      valueChanged: function() { … }
     });
   </script>
</polymer-element>

After

<dom-module id="observe-me">

  <template>
     <my-input value="{{inputval}}">
  </template>

  <script>
     Polymer({
      is: "observe-me",
      properties: {
        inputval: {
          observer: 'valueChanged'
        }
      },
      valueChanged: function() { … }
     });
   </script>

</dom-module>

For more information, see Observers and computed properties in the Developer guide.

In 0.5, default attributes are defined on the <polymer-element> declaration:

<polymer-element name="register-me" checked tabindex="0" role="checkbox" noscript>
</polymer-element>

Now you define default attributes by adding a hostAttributes object to the prototype:

hostAttributes: {
  checked: true,
  tabindex: 0,
  role: "checkbox"
}

Default attributes are added to the instance at creation time. The default attribute values are serialized based on the value type. Boolean attributes use the standard HTML mechanism—the attribute is present if true, absent if false. (So adding a default attribute with a value of false has no effect.)

Note that hostAttributes only specifies static, default attributes. To set an attribute dynamically based on a property value, see Reflecting properties to attributes in the Developer guide, or use setAttribute directly.

Also, note that the class attribute is ignored if it is specified in the hostAttributes object.

In 0.5 you could declare event listeners for a custom element as an attribute on the polymer-element declaration:

<polymer-element name="magic-button" on-scroll="{{onScrollHandler}}" on-tap="{{wasTapped}}">
</polymer-element>

Now you define these listeners on the listeners object on the prototype:

listeners: {
  scroll: 'onScrollHandler',
  tap: 'wasTapped'
}

For more info, see Event listener setup in the Developer guide.

The layout attributes stylesheet that's included in Polymer 0.5 has been replaced with an optional stylesheet that uses custom CSS mixins. If your element uses layout attributes, you'll need to make some changes.

There are two ways to use the new iron-flex-layout package. You can use the layout mixins directly in your stylesheets, or use a predefined set of layout classes.

For a complete guide, see the iron-flex-layout guide in the Element catalog.

For examples of the layout properties in use, see the iron-flex-layout demo.

  1. Install the iron-flex-layout component:

    bower install --save PolymerElements/iron-flex-layout
    
  2. Add an import for iron-flex-layout.html on any element that used the layout attributes.

    <link rel="import" href="bower_components/iron-flex-layout/iron-flex-layout.html">
    
  3. Replace the layout attributes with custom CSS mixins, using @apply inside your element's CSS.

    @apply --layout-horizontal;
    @apply --layout-wrap;
    

    See the iron-flex-layout guide in the Element catalog for a list of the available mixins.

Before

<link rel="import" href="/bower_components/polymer/polymer.html">

<!-- layout attributes for the host defined on <polymer-element> -->
<polymer-element name="x-profile" layout vertical>
  <template>
    <!-- layout attributes for a local DOM element -->
    <div layout horizontal center>
      <img src="{{avatarUrl}}">
      <span class="name">{{name}}</span>
    </div>
    <p>{{details}}</p>
  </template>
  <script>
    Polymer({ ... });
  </script>
</polymer-element>

After

<link rel="import" href="/bower_components/polymer/polymer.html">
<link rel="import" href="/bower_components/iron-flex-layout/iron-flex-layout.html">


<dom-module id="x-profile">

  <template>

    <style>
      :host {
        /* layout properties for the host element */
        @apply --layout-vertical;
      }

      .header {
        /* layout properties for a local DOM element */
        @apply --layout-horizontal;
        @apply --layout-center;
      }
    </style>

    <div class="header">
      <img src="{{avatarUrl}}">
      <span class="name">{{name}}</span>
    </div>
    <p>{{details}}</p>
  </template>

  <script>
    Polymer({
      is: "x-profile"
    });
  </script>

</dom-module>

To see the available custom layout mixins, ee the iron-flex-layout guide in the Element catalog.

If you want to keep using layout classes, iron-flex-layout includes a separate import, iron-flex-layout-classes.html, that defines a set of style modules you can import into an element, or into the main document.

To use the layout classes:

  1. Install the iron-flex-layout component:

    bower install --save PolymerElements/iron-flex-layout
    
  2. Add an import for iron-flex-layout-classes.html on any element that used the layout attributes. (Or in the main document, if you're using layout attributes in the main document.)

    <link rel="import" href="bower_components/iron-flex-layout/iron-flex-layout-classes.html">
    
  3. Include the style modules you require:

    <style include="iron-flex iron-flex-alignment"></style>
    

    See the iron-flex-layout guide in the Element catalog for a list of the available style modules, and the classes they define.

    Use <style is="custom-style"> to include style modules in the main document.

  4. Replace the layout attributes with classes.

Example of using the layout classes in the main page:

<head>
  ...
  <!-- import module -->
  <link rel="import" href="/bower_components/iron-flex-layout/iron-flex-layout-classes.html">
  <!-- include the necessary style modules -->
  <style is="custom-style" include="iron-flex iron-positioning"></style>
</head>
<body class="fullbleed layout horizontal center-center">
 ...
</body>

For more information, see the iron-flex-layout guide in the Element catalog.

The polymer-ready event was supported in release 0.5 because Polymer elements performed some asynchronous initialization which meant that they weren't ready to use when the polyfill WebComponentsReady event fired. This initialization is now synchronous, so the WebComponentsReady event can be used instead.

If you are not using the web components polyfills (for example, in a Chrome extension), the WebComponentsReady event will not fire. With native HTML imports and custom elements, elements upgrade synchronously, so the event is not required. Simply place any scripts that manipulate Polymer elements at the end of the page, and all elements should be ready.

This release doesn't support the domReady callback. This callback was a partial solution to the problem of determining when sibling elements and light DOM children were ready.

A more complete solution is in progress. In the meantime, if you are using domReady in 1.0 you can replace it by using the async method inside your attached callback:

attached: function() {
   this.async(function() {
      // code that formerly resided in `domReady`
   });
}

For more on element initialization, see: Initialization order in the Developer guide.

This release includes support for a limited number of gestures, including, tap, up, down, and track. If you are using these events using either declarative event handlers or the listeners object, you shouldn't need to update anything.

Note that trackstart and trackend are not fired as separate events, but as track events with detail.state set to start or end, respectively.

For more details, see Gesture events.

The latest versions of the vulcanize tool are updated for the new Polymer element format. Newer versions of vulcanize are not backward compatible:

  • vulcanize versions 1.0 and higher are compatible with Polymer 0.8+ only. The current version is 1.4.2.
  • vulcanize versions below 1.0 are compatible with Polymer 0.5 only. The current version is 0.7.10.

The --csp option to vulcanize is now a separate utility, crisper. Typical usage is:

vulcanize --inline-scripts --inline-css target.html | \
    crisper --html build.html --js build.js

For more details on the vulcanize arguments, see the README.

Some element methods and helper methods have been renamed, moved, or changed signatures. For a complete list of element methods, see the API reference.

The job method in 0.5 is replaced by debounce. The arguments are identical.

This release includes several related methods, including methods for canceling a pending task, and immediately executing a pending task. For details, see Instance methods.

The async method works slightly differently than in 0.5 when called without a specified delay, like:

this.async(doSomething);

In this release, this adds a callback to the browser's microtask queue, which is handled asynchronously, but before the next event from the event queue is handled. If you call async from within the async callback, the second async callback is called during the same task as the first callback.

In 0.5, the async method without a delay scheduled work using requestAnimationFrame. If you call async from within an async callback, the second async callback is fired during a subsequent task (in the next frame interval). If you want this behavior, use requestAnimationFrame instead.

The fire method now takes three arguments:

fire(type, [detail], [options]);

The options object can contain the following properties:

  • node. Node to fire the event on. Defaults to this.
  • bubbles. Whether the event should bubble. Defaults to true.
  • cancelable. Whether the event can be canceled with preventDefault. Defaults to false.

The resolvePath method in 0.5 is replaced by resolveUrl. The arguments are identical.

The global Polymer.import function is replaced by importHref. The new method can be invoked from an element as this.importHref. Outside an element, it can be called as as Polymer.Base.importHref.

If your element manipulates its light DOM or local DOM imperatively, or your application manipulates the children of Polymer elements using the standard DOM manipulation APIs, you need to use the Polymer.dom APIs for manipulating DOM. In addition, if you use APIs like querySelector or querySelectorAll, you should use the Polymer.dom versions, which are aware of local DOM trees. If you do not do any imperative DOM manipulation, you can skip this section.

The Polymer.dom method takes a DOM node as an argument and returns a wrapper that implements the following methods and properties.

Adding and removing children:

  • Polymer.dom(parent).appendChild(node)
  • Polymer.dom(parent).insertBefore(node, beforeNode)
  • Polymer.dom(parent).removeChild(node)
  • Polymer.dom.flush()

Parent and child accessors:

  • Polymer.dom(parent).childNodes
  • Polymer.dom(node).parentNode
  • Polymer.dom(node).firstChild
  • Polymer.dom(node).lastChild
  • Polymer.dom(node).firstElementChild
  • Polymer.dom(node).lastElementChild
  • Polymer.dom(node).previousSibling
  • Polymer.dom(node).nextSibling
  • Polymer.dom(node).textContent
  • Polymer.dom(node).innerHTML

Query selector:

  • Polymer.dom(parent).querySelector(selector)
  • Polymer.dom(parent).querySelectorAll(selector)

Content APIs:

  • Polymer.dom(contentElement).getDistributedNodes()
  • Polymer.dom(node).getDestinationInsertionPoints()

Node mutation APIs:

  • Polymer.dom(node).setAttribute(attribute, value)
  • Polymer.dom(node).removeAttribute(attribute)
  • Polymer.dom(node).classList

In each case, the Polymer.dom methods and properties behave like the standard DOM would on a browser with native Shadow DOM support, with the following differences:

  • The insert, append, and remove operations are transacted lazily in certain cases for performance. In order to interrogate the DOM (for example, offsetHeight, getComputedStyle, etc.) immediately after one of these operations, call Polymer.dom.flush() first.

  • Calling append/insertBefore where parent is a custom Polymer element adds the node to the light DOM of the element. In order to add children to the local DOM of a custom element, use element.root as the parent, where element is the custom element you're adding to. The root property identifies the custom element's shadow root or shady root (depending on which system is in use in the browser).

  • Method and properties that return a list of nodes return an Array, not a NodeList as in standard DOM.

Before (append to the element's light DOM)

this.appendChild(node);

After

Polymer.dom(this).appendChild(node);

Before (append child to the shadow root)

this.shadowRoot.appendChild(node);

After

Polymer.dom(this.root).appendChild(node);

Before (append to a container in local DOM):

this.$.container.appendChild(node);

After

Polymer.dom(this.$.container).appendChild(node);

Note that Polymer.dom provides only a subset of the standard DOM API, so for example firstChild must be replaced with childNodes[0]:

Polymer.dom(this).insertBefore(node, Polymer.dom(this).childNodes[0]);

You can safely use Polymer.dom when manipulating any elements in your DOM tree. When used on elements that don't have a local DOM tree, Polymer.dom simply manipulates the light DOM children, just like the built-in DOM methods.

Local DOM aware query selector:

Polymer.dom(document).querySelectorAll(selector);

Returns all elements matching selector in the main document.

Shadow DOM has a feature called "event retargeting" which changes an event's target as it bubbles up, such that target is always in the receiving element's light DOM.

Use Polymer.dom(event) to get a normalized event object that provides equivalent target data on both shady DOM and shadow DOM. Specifically, the normalized event has the following properties:

  • rootTarget: The original or root target before shadow retargeting (equivalent to event.path[0] under shadow DOM or event.target under shady DOM).

  • localTarget: Retargeted event target (equivalent to event.target under shadow DOM).

  • path: Array of nodes through which event will pass (equivalent to event.path under shadow DOM).

Data binding in this release is based on generated property accessors, generated at element registration time, which provides high performance with minimal cost at instantiation time. The main differences in binding are:

  • No expression or filter support. Binding is to properties or paths only. (The negation operator, !, is supported for convenience.) In many cases, computed properties can be used in place of complex binding expressions.

  • Polymer doesn't use Object.observe to watch object changes, so in some cases your code needs to use explicit APIs for manipulating objects in order for bindings to update. For more information, see Observable changes, and Work with object and array data in the Developer Guide.

As of release 1.2.0, Polymer includes support for compound bindings, which combine binding annotations and literal strings:

<span>Name: {{lastname}}, {{firstname}}</span>

Support for repeating templates, conditional templates and autobinding templates is provided by helper elements.

There are many subtle differences between the old and new binding systems as well. See Data binding in the Developer guide for more details on the new system.

Note: Unlike 0.5, properties don't need to be explicitly published to enable data binding. An element can bind to a property on any element in its local DOM using the corresponding attribute name. By convention, properties not intended for external use should be prefixed with an underscore.

Data binding is now one-way by default: the property can be set from the outside, but does not propagate changes to the outside. For a property that can be two-way data bound, add the notify property:

Polymer({
  is: "publish-me",
  properties: {
    value: {
      type: Number,
      notify: true
    }
  }
});

If another element includes publish-me in its local DOM and binds to the value property, value changes are propagated upward:

<dom-module id="binding-owner">

  <template>
    <publish-me value="{{twoway}}"></publish-me>
  </template>

  <script>
    Polymer({ is: "binding-owner" });
  </script>

</dom-module>

In this example, when publish-me.value changes, the change is pushed up to binding-owner.twoway.

The element requesting the binding can explicitly specify one-way binding using square brackets: [[]].

<publish-me value="[[oneway]]"></publish-me>

To make your code more easier to read, you may want to use the [[property]] form by default, and only use {{property}} for two-way bindings.

For more details, see Data binding in the Developer guide.

In 0.5, you can bind a binary attribute value like this:

<div hidden?="{{isHidden}}">Boo!</div>

Where the hidden attribute is added if, and only if, isHidden is truthy. Change this expression to attributeName$="{{propertyName}}".

For example:

<div hidden$="{{isHidden}}">Boo!</div>

The new version is more general-purpose: it can handle both boolean and valued attributes. The property value is serialized, just like it is for reflected properties (see Attribute serialization in the Developer guide for details).

For example:

<input type="checkbox" checked$="{{isComplete}}"
    aria-label$="{{completedLabel}}">

If isComplete is true and completedLabel is "Completed", this appears as:

<input type="checkbox" checked aria-label="Completed">

Note: If you are using the attributeName$= syntax with a non-boolean property, you'll need to change your code to get the same results. For example, use a computed binding to cast the original property to a Boolean.

Computed properties only needed in the template can be bound directly in the template without an intermediate property on the instance:

<dom-module id="inline-compute">

  <template>
    ...
    <button hidden$="[[_computeButtonHidden(dirty)]]">
      Save
    </button>
  </template>

  <script>
    Polymer({
      is: "inline-compute",
      _computeButtonHidden: function(dirty) {
        return !dirty;
      },
      ...
    });
  </script>

</dom-module>

The arguments to a computed binding are evaluated relative to the current binding scope. For more details, see Computed bindings.

Support for repeating templates, conditional templates and autobinding templates is provided by helper elements.

The template repeat mechanism is replaced by the new dom-repeat helper element.

Note: dom-repeat and the other helper elements described here are included as part of the Polymer library, and do not need to be installed or imported separately.

Pass data to the <dom-repeat> by specifying an items array, and bind to individual item properties using item.propertyName:

<template is="dom-repeat" items="{{myData}}">
  <p>{{item.name}}</p>
</template>

Note that browsers that do not support templates natively don't allow <template> tags inside of <table> or <select> elements. Polymer 0.5 provided a workaround for this using the [template attribute](/0.5/docs/polymer/databinding-compat.html#elements-that-cant- contain-a-template). There is no equivalent workaround for the new release at this point.

If you are using event.target.templateInstance.model to get model information for events, in most cases you can replace this with event.model. For more information, see Handling events in dom-repeat templates.

For more information, see Template repeater.

Autobinding templates are replaced by the new dom-bind helper element.

If you are relying on the template-bound event fired by auto-binding templates in 0.5, note that all of the template helpers in 1.0 fire an equivalent dom-change event.

Note: dom-bind is included as part of the Polymer library, and does not need to be installed or imported separately.

For more information, see Autobinding templates.

Conditional templates (<template if=condition>) are replaced by the new dom-if helper element.

Note: dom-if is included as part of the Polymer library, and does not need to be installed or imported separately.

For more information, see Conditional templates.

Two-way binding to the values of native input elements does not work automatically as it did in 0.5, since two-way data binding relies on special property-changed events generated by Polymer elements.

You can work with native input elements by specifying a custom event name in the binding, like this:

<!-- Listens for "change" event and sets hostValue to <input>.value -->
<input value="{{hostValue::change}}">

For more information, see Two-way binding to native elements.

0.5 provided a mechanism to bind directly to properties on sibling elements, using $. For example:

<template>
  <x-publisher id="publisher"></x-publisher>
  <x-subscriber input="{{$.publisher.output}}"></x-subscriber>
</template>

In most cases, this can be replaced by binding both values to a shared property:

<template>
  <x-publisher id="publisher" output="{{data}}"></x-publisher>
  <x-subscriber input="{{data}}"></x-subscriber>
</template>

Element-level styling should be placed inside the local DOM <template> tag, as in 0.5.

<dom-module>

  <template>

    <style>
      :host { display: block }
    </style>
    ...
  </template>
</dom-module>

External stylesheets are supported using HTML Imports. See Shared styles and external stylesheets in the Developer guide for details.

Document-level styling can be added using the custom-style element:

<style is="custom-style">
  html /deep/ iron-icon {
    color: red;
  }
</style>

The custom-style element modifies the style sheets to work with either shady DOM or shadow DOM. As such, it's the equivalent of the shim-shadowdom attribute supported in 0.5.

In addition to shimming shadow DOM selectors (/deep/ and ::shadow), custom-style prevents styles from leaking downward into the shady DOM trees.

**Note: <custom-style> is included as part of the Polymer library, and does not need to be installed or imported separately.

For more information on the custom-style element, see Custom element for document styling in the Developer guide.

See Styling local DOM.

Styling elements distributed to content (via ::content) requires using a wrapper element for compatibility with shady DOM.

<template>

  <style>
    .wrapper > ::content .foo {
      color: lemonchiffon;
    }
  </style>

  <div class="wrapper">
    <content></content>
  </div>
</template>

This release doesn't support inheriting from other custom elements—only from standard DOM elements. This will be supported in a future release.

In the meantime, you can achieve many of the same results using either composition or mixins to share functionality between elements.